Game Information

Here is a basic list of all the magic spells available, sorted by element.


Fire Spells

Spell name Required levels MP cost Description
Burn! Fire 1 1 MP1 Low power fire damage to a single enemy
Fury Fire 3 2 MP1 Causes status effect Berserk to a single enemy
Focus Fire 6 2 MP1 +1 MAG level to an ally
Burnflame Fire 4 4 MP2 Low power fire damage to enemy group
Burnstrike Fire 14 5 MP2 Medium-high fire damage to a single enemy
Burnflare Fire 9 7 MP3 Medium-low fire damage to all enemies
Fireburner Fire 17 8 MP3 High fire damage to a single enemy

Wind Spells

Spell name Required levels MP cost Description
Howl Wind 1 2 MP1 Low power wind damage to enemy group
Runner Wind 2 1 MP1 +1 MOV level to an ally
Howlslash Wind 6 6 MP2 Low power wind damage to all enemies
Shh! Wind 8 3 MP2 Causes status effect Magic Block to a single enemy
Scatter Wind 9 3 MP3 Scatters either ally or enemy group, caster's choice
Vortex Wind 15 7 MP3 High wind damage to a single enemy, cancel effect
Howlnado Wind 18 8 MP3 Medium-high wind damage to all enemies

Water Spells

Spell name Required levels MP cost Description
Heal Water 1 1 MP1 Low power healing to a single ally
Snooze Water 3 2 MP1 Causes status effect Sleep to all enemies
Alheal Water 5 4 MP2 Low power healing to all allies
Healer Water 8 3 MP2 Medium power healing to a single ally
Alhealer Water 12 8 MP2 Medium power healing to all allies
Resurrect Water 16 6 MP3 Restores a single fallen ally to consciousness with full HP
Alhealer+ Water 20 12 MP3 High power healing to all allies

Earth Spells

Spell name Required levels MP cost Description
Diggin' Earth 1 1 MP1 Gives +1 DEF to all allies
Rumble Earth 2 2 MP1 Low power earth damage to a single enemy
Def-loss Earth 6 3 MP1 -1 DEF level to all enemies
Tremor Earth 3 3 MP2 Low power earth damage to enemy group
Gravity Earth 10 4 MP2 Draws all enemies or allies into group, caster's choice
Disease Earth 14 4 MP3 Causes the status effect Plague to a single enemy
Quake Earth 20 12 MP3 High earth damage to all enemies

Lightning Spells

Spell name Required levels MP cost Description
Distract Fire 3, Wind 2 3 MP1 -1 MAG level to all enemies
Shock Fire 3, Wind 4 2 MP1 Causes status effect Paralysis to enemy group
Zap! Fire 5, Wind 7 6 MP1 Medium lightning damage to enemy group
Stram Fire 5, Wind 4 3 MP2 -1 ATK level to a single enemy
Zap All Fire 10, Wind 9 10 MP2 Medium lightning damage to all enemies
Gadzap Fire 19, Wind 15 13 MP3 High lightning damage to a single enemy
Dragonzap Fire 20, Wind 19 20 MP3 High lightning damage to all enemies

Blizzard Spells

Spell name Required levels MP cost Description
Freeze! Wind 3, Water 3 2 MP1 -1 MOV level to all enemies
Crackle Wind 6, Water 5 4 MP1 Medium-low ice damage to a single enemy
Cold Wind 8, Water 6 3 MP2 -2 ACT level to a single enemy
Crackling Wind 10, Water 12 14 MP2 Medium power ice damage to all enemies
Fiora Wind 11, Water 14 2 MP3 Causes status effect Move Block to a single enemy
Glacia Wind 18, Water 17 17 MP3 High ice damage to enemy group
Protection Wind 20, Water 20 21 MP3 Ally takes no damage until their next action

Forest Spells

Spell name Required levels MP cost Description
Shake Water 2, Earth 3 1 MP1 Restores a single ally from Sleep or Berserk status
Cure Water 3, Earth 2 1 MP1 Restores a single ally from Poison or Paralysis status
Poizn Water 5, Earth 7 2 MP1 Causes status effect Poison to a enemy group
Refresh Water 11, Earth 10 3 MP2 Restores a single ally from Magic Block or Move Block status
Remedy Water 12, Earth 12 3 MP2 Restores a single ally from Confusion or Plague status
Speedy Water 9, Earth 10 4 MP3 +2 ACT level to a single ally
Halvah Water 16, Earth 14 5 MP3 Completely restores a single ally's status

Explosion Spells

Spell name Required levels MP cost Description
WOW! Earth 5, Fire 5 3 MP1 +2 ATK level to a single ally
BOOM! Earth 7, Fire 6 6 MP1 Medium-low explosion damage to enemy group
Craze Earth 10, Fire 10 2 MP2 Causes status effect Confusion to a single enemy
BOOM-POW! Earth 12, Fire 12 10 MP2 Medium power explosion damage to all enemies
Meteor Strike Earth 15, Fire 17 10 MP2 High explosion damage to a single enemy
Nova Earth 17, Fire 16 14 MP3 Gives a single ally one extra combo attack for duration of combat (non-cumulative)
BA-BOOM! Earth 20, Fire 18 18 MP3 High explosion damage to all enemies


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